Enabled NVIDIA Reflex for Overwatch to score more critical results

For nearly half a year, NVIDIA introduced new technology that went beyond just rendering stunning graphics. Although it still has something to do with what you see at the end, NVIDIA Reflex focuses more on minimizing the gap between clicking the mouse button and seeing its effect on the screen. However, this latency reduction technology needs more than just NVIDIA hardware. It also needs games to support Reflex and Overwatch are the latest games to join this exclusive club.

Display technologies are naturally concerned with things like refresh rates, response rates, tearing, and the like, but in the world of competitive esports, there are other factors that could mean the difference between a glorious victory and an embarrassing defeat. NVIDIA Reflex tries to solve the problem of system latency, also called input lag, which sometimes makes enemies appear invincible just because your god-like bullet misses your opponent’s head.

Unlike other NVIDIA technologies like G-SYNC, it takes more than just a device to see Reflex in action. It should actually integrate and support tech games, which is why there were only 14 games supporting it. Now there are fifteen, with Overwatch jumps into battleThe guns are blazing.

With NVIDIA Reflex enabled on Overwatch, it was announced that the game was 50% more responsive, a crucial increase in the fast-paced, twitch-based competitive shooter. It’s even better if you have a “Reflex Latency Analyzer Compatible Display” device that can boost the response rate up to 360Hz. At this point, you can also invest in a Reflex compatible mouse while you are at it.

NVIDIA Reflex is compatible with legacy GPUs like the GeForce GTX 900. Users will need to have the latest game-ready driver and Overwatch update before they see the switch to toggle it into the game.

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