The idea behind game streaming is to dump most of the hard work on remote servers. This means that almost any device, even a phone or a weak HDMI stream dongle, can play resource-intensive AAA games. There are of course other requirements that cannot be removed easily, such as the screen resolution you are using, or more importantly, the internet bandwidth. To make sure it gets all the fixtures covered, Amazon emerging game Luna streaming game offers a somewhat ridiculous option to downsize the resolution to 720p HD.
Since your computer, phone, or device will not fumble to produce graphics, one is supposed to want to play streamed games at the highest resolution that the platform supports. At the moment 1080p is the bare minimum but there has been strong interest in streaming 4K games. However, you are consuming more data and sometimes 1080p can actually be a load of your bandwidth.
This is why game streaming services are recommended and only launched in regions with good quality internet connections. This is kind of a generalization, however, some people in those markets may not always have stable or fast internet all the time. Amazon Luna introduces a new option for “unique” internet connection speeds and bandwidth requirements.
On the Audio and Video Quality tab in Luna settings, users can Switch between 1080p and 720p resolution. These options also provide an estimate of how much data each of them consumes, with 720p using up to 5GB per hour versus 1080p 10GB per hour. Of course, these are only estimates but should give users with a data cap an idea of what to expect.
The 4K option can be noticed and its consumption of 23 GB per hour. That’s still to come, of course, but Amazon has no news yet on when this will happen. Until then, however, those with lower bandwidth subscriptions can at least enjoy Luna more comfortably, at least with lesser resolution.